![]() ![]() After setting your configurations, hit the Done button to apply your settings and return to the Main Menu. Set game options, optimize video and audio settings for your system, and customize keyboard controls to your liking. Only your most recent Quick-saved game can be selected from the Save/Load menu. You may quick-save your game by pressing F6 or quick-load by pressing F7. While the game auto-saves at check points, you can also manually save. Save/Load Game: Save your game or load a previously saved game. Resume Game: Use the Resume Game menu item to return to the action. ![]() If you access the menu while playing the game, your Main Menu choices will also include: PREVIEWS: Open the Gearbox Software webpage. We recommend that you read it before playing. VIEW README.TXT: Half-Life: Blue Shift's Readme file contains basic information on system performance, product features, and troubleshooting. LOAD GAME: Select and start a previously saved game. If you are new to action games, we highly recommend that you visit the Hazard Course before you begin a new game.ĬONFIGURATION: Set game options, optimize video and audio settings for your system, and customize keyboard controls to your liking. A holographic guide will assist you through the course. The Hazard Course includes a target range as well as water and obstacle courses. HAZARD COURSE: Access the Hazard Course to perfect maneuvers like jumping and crouching, using objects, and firing weapons. Difficult Monsters are strong and are difficult to kill. Medium Monsters are strong and are easy to kill. ![]() Easy Monsters are weak and are easy to kill. NEW GAME: When you start a new game, you'll be asked to choose a level of difficulty. Before starting a game, your Main Menu choices include: New Game, Hazard Course, Configuration, Load Game, View readme.txt, Previews and Quit. Hit the Escape key at any time to go to the previous screen. Use your mouse or the up and down arrow keys to navigate inside of the Main Menu. Half-Life: Blue Shift's Main Menu can be accessed at any time during a game by hitting ![]()
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